Erin Gee Tag

Pinch and Soothe

Pinch and Soothe (2019)
Custom biofeedback instruments, microcontroller-based hardware, plexiglass.

2019

An interactive biofeedback sculpture for two: the sounds of the bodies are structured through this score for giving/receiving physical pain and healing.

 

Pinch the hand of the other three times.
Soothe the hand of the other three times.

 

Each action can be performed for a short duration or a long duration, lightly or with force, or intermixed.  Listen to the sounds of your bodies, how they both shift and react to these interactions.  The sounds of your body are in your left ear: the sounds of the other’s body are on the right.

Scoring biofeedback beyond the interface, instead scoring interaction, social experience, and relationships across the body.

The interface is purely hardware (bodies with limited memory) so no data is retained in the device.  The biosensors consist of non-invasive heartrate, skin conductance and respiration sensors.  These sensors can be exhibited alongside sterile pads if the public chooses to clean them before use.

Each body has its own tone associated with its heart, breath and respiration.

Respiration is mapped to a clear pitch that fades in and out with the breath through the hardware synthesizer.

Heartbeats are heard as low pulses.

Skin conductance is a high, ethereal tone. Because skin conductance is a value that is not normally perceived or well understood, think of it like a volume knob for emotion, whether positive or negative, accidental or unconscious. It is particularly active during emotions of delight or curiosity, however it tends to spike and fall in moments of non-specific emotion, like a beacon for change.

Sounds are emitted directly into the headphones. The only auditory witnesses are the performers themselves.

The device itself is totally plug and play.  The hardware is intentionally fragile, with non-soldered wires visible – the circuitry is wired in such a way that the power sources are connected, co-dependent: if one half of the circuitry fails, the other will as well.

Please note that documentation of this work was partially obtained through social media, as the pandemic made the possible window for capturing human interaction with the work limited.

Credits

PCB designed by Martin Peach.

Exhibition history

To the Sooe. MacKenzie Art Gallery (Regina, Canada) January 2020 – April 2020 (closed early due to the pandemic)

Cluster Festival. (Winnipeg, Canada) March 2019.

Algorithms that Matter. Lydgalleriet (Bergen, Norway). February 2019.

Gallery

Photo Credits
Erin Gee and Cameron Wiest

Erin Gee - Larynx Series

Saskatchewan Arts Board Purchase

Above: Larynx3 (2014), Epson UltraChrome K3 ink on archival paper. Edition of 5. 86 x 112cm. Collection of the Saskatchewan Arts Board, Canada.

 

Happy to announce that my work Larynx3 (from my four-part Larynx Series) has been purchased by the Saskatchewan Arts Board for their Permanent Collection in Canada.

Saskatchewan Arts Board’s Permanent Collection is a comprehensive collection of Saskatchewan artists (and expats such as myself) which includes approximately 3,000 works and represents the work of Saskatchewan province’s artists over the past seven decades. Its goal is to represent the contemporary art practices of artists within the province for the purpose of public access.

Click here for more information on the Saskatchewan Arts Board Permanent Collection.

FILE Festival São Paolo

FILE Festival – SESI Arte Galeria

Exhibition Opening June 25, 2019

Exhibition runs from June 26 to August 11, 2019

Avenida Nossa Senhora da Penha, 2053, Ed. Findes, Santa Lúcia, Vitoria – ES – Brazil

I am proud to present my interactive web work Laughing Web Dot Space in São Paolo, Brazil through the FILE Electronic Language International Festival. Laughing Web Dot Space is an online website for recording and listening to the laughter of survivors of sexual violence. The site does not collect any data beyond presence.

I’m encouraged that the curators invited me to show this work in the context of media art in Brazil. Currently, the President of Brazil Jair Bolsonaro is known for his anti-homophobic and misogynist statements. He has taunted woman about rape and called women tramps. Under this government, artists have been subject to death threats and intimidation, including calls to dissolve the culture department into education. I look forward to sharing the defiant laughter, hope, joy, and solidarity of Laughing Web Dot Space with the public in Brazil during this very important festival for media art.

Elektra Festival Montreal

Project H.E.A.R.T. (Holographic Empathy Attack Robotics Team) (2017), my popstar/militainment VR game mashup with an affective control interface made in collaboration with Alex M Lee, is going to be featured at the upcoming Elektra festival XX in Montreal!  Look for it this June!

 

Exhibition opening: June 7, 6pm-9pm

Exhibition Dates: June 7-15, 2019

Perte de Signal 5445 Avenue de Gaspé local #107, Montréal, QC H2T 3B2, Canada

 

Click here to check out the full programming of Elektra Festival 2019

Book: Robotic Imaginary

My robotic artwork Swarming Emotional Pianos is featured in image and text on p 131-132 of Jennifer Rhee’s newly published book: The Robotic Imaginary: The Human and the Price of Dehumanized Labor (2018, University of Minnesota Press).  The image above is just a photo of me relaxing with a coffee as I read the first few pages…

This amazing book details AI from a perspective that is driven by emotion and humanity, while referencing the work and the influence of women and poc in a way I haven’t seen before. I found myself constantly thinking: yes, yes as I read the book!

 

From the official description of the book:

The word robot—introduced in Karel Čapek’s 1920 play R.U.R.—derives from rabota, the Czech word for servitude or forced labor. A century later, the play’s dystopian themes of dehumanization and exploited labor are being played out in factories, workplaces, and battlefields. In The Robotic Imaginary, Jennifer Rhee traces the provocative and productive connections of contemporary robots in technology, film, art, and literature. Centered around the twinned processes of anthropomorphization and dehumanization, she analyzes the coevolution of cultural and technological robots and artificial intelligence, arguing that it is through the conceptualization of the human and, more important, the dehumanized that these multiple spheres affect and transform each other.

Drawing on the writings of Alan Turing, Sara Ahmed, and Arlie Russell Hochschild; such films and novels as Her and The Stepford Wives; technologies like Kismet (the pioneering “emotional robot”); and contemporary drone art, this book explores anthropomorphic paradigms in robot design and imagery in ways that often challenge the very grounds on which those paradigms operate in robotics labs and industry. From disembodied, conversational AI and its entanglement with care labor; embodied mobile robots as they intersect with domestic labor; emotional robots impacting affective labor; and armed military drones and artistic responses to drone warfare, The Robotic Imaginary ultimately reveals how the human is made knowable through the design of and discourse on humanoid robots that are, paradoxically, dehumanized.

 

Click here to view more information on the book at University of Minnesota Press

 

Behavioral Matter Workshop Centre Pompidou, Paris

March 15 – 17  2019 :
“Behavioral Matter” : Public research-creation workshop for international participants

I’ve been invited to participate in a big research-creation party at the Centre Pompidou with many fellow digital romantics, post human dreamers and hyper geeks.  I don’t have that many details beyond the fact that I’m in a group concerned with inter-species communications, and that perhaps I can collaborate with others to communicate with pigeons through my emotional biosensors, harnessing the power of our emotional bodies to simulate pigeon coos, squawks and wingflaps.

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I’m excited to see the great exhibition and also to meet some interesting artist-researchers. Information below en français…

15 – 17 mars 2019 :
“Behavioral Matter” : workshop de recherche-création international et public

Au sein du forum du Centre Pompidou, 12 modules thématiques (machine learning, comportement de la brume, internet des objets, matérialisation de données, microbiotes, impression 4D,…),avec la participation de plus de 70 créateurs, chercheurs, étudiants et étudiants-chercheurs.
Centre Pompidou * Forum, en face de la librairie * 11h-19h
Visites organisées les 16 et 17 mars (inscription sur place), restitution publique dimanche 17 mars à 16h.

Le projet “Behavioral Matter“ est mis en place par EnsadLab, le laboratoire de recherche de l’ École nationale supérieure des Arts Décoratifs
(EnsAD – Université PSL, dans le cadre de l’exposition #LaFabriqueduVivant (cycle Mutations/Créations 3), avec le soutien de la Chaire « arts & sciences » de l’École polytechnique, de l’École nationale supérieure des Arts Décoratifs – PSL et de la Fondation Daniel et Nina Carasso et avec le partenariat du Cluster “Matters of Activity. Image Space Material” de Humboldt State University de Berlin et du fonds PERSPEKTIVE pour l’art contemporain & l’architecture, une initiative du Bureau des arts plastiques de l’INSTITUT FRANÇAIS, soutenu par le Ministère de la Culture et le Goethe-Institut.

Locus Sonus Residency France

I will be developing a new work for VR in the context of a residency at Locus Sonus in Aix-en-Provence starting February 2018 until May 2018.  During these three months I will push the potential of sonified biodata into increasingly posthumanist/non-anthropomorphic territories using virtual architectures as sensorial training ground, as inspired by materialist philosophers such as Jane Bennett and post-humanist Rosi Braidotti.

I thank the Conseil des arts et des lettres du Québec for its financial support of this project.

About Locus Sonus

Locus Sonus is a research group attached to ESAAix (École supérieure d’art d’Aix-en-Provence) and the French Ministry for Culture, integrated with PRISM (Perception, Representations, Image, Sound, Music) an interdisciplinary research unit that groups researchers from AMU (Aix Marseille University), CNRS (National Center for Scientific Research) as well as ESAAix.

Locus Sonus’ main aim is to explore the continuously evolving relationship between sound, place and usage in an Art/Science tradition. The research methodology includes experimentation with emerging audio technologies particularly those relating to sound transmission, mobilization or spatialisation as well as historical contextualisation of such practices. Locus Sonus accommodates practice-based PhD students enrolled at Aix-Marseille University (« Pratiques et théorie de la création artistique et littéraire » E.D 354).

Locus Sonus’ main field of investigation is entitled New Auditoriums, to be understood here as the different ways in which audiences collectively share a listening experience. Beyond physical spaces such as concert halls or open-air stages, we attribute this description to all systems that enable a shared audio experience. Examples include radio, audio streaming or virtual worlds. We consider that each system has particular (audio and social) qualities that call for artistic enquiry and experimentation, these may in turn lead to different types of artistic practice.

Locus Sonus’ current research focuses on audio in virtual environments (for example New Atlantis) and the transmission and perception of remote soundscapes (for example : Locustream).

About the project

In this project I propose virtual space and spoken word as a means of creating a “speculative” materialism that promotes empathy to (virtual) objects by allowing the viewer to objectify and analyze their own (biodata), making material of the human body itself. I’m interested in exploring the limits of virtual physicality and phenomenological experience through imaginative sonic narrative as well as virtual space, making use of simple 3D objects and architectures dramatically lit, referenced imaginatively through the five senses by the unseen narrative voice in order to maintain the focus on sound: the disconnect between virtual material and sonic suggestion forms a useful perceptual noise (for example, the voice writes on a notepad that is never seen, the sounds of a lab or examination room can fade in and out, lab is never seen). During this residency I would record the spoken word sections inspired by roleplay, personal attention and spoken narrative vocalizations typical to the genre of Autonomous Sensory Meridian Response (ASMR), a style of sound composition developed largely on the internet that focuses on high frequency noises to create intense feelings of relaxation accompanied by “tingles” felt on the skin. ASMR enthusiasts focus intensely on the physiological reaction of the listener to sound, and so I want to use this voice as a means of loosely describing material agencies of virtual objects as imperative to the expansion of human sensorium. The link between physiological and phenomenological experience and confirmed biofeedback pushes the physical potential of VR into new sonic territories that focus on embodied experience through perceptions of external as well as internal spaces.

Other Residents

I am excited to be working alongside the other residents at Locus Sonus, and learning more about their projects and practices.

raadio caargo (Christophe Aslanian et Aurélia Nardini) – Bourges, FR

Mitchell Herrmann (USA)

Laughing Web Dot Space at Yards Gallery, Chicago. Photo: Micki Harris

Scapi Magazine Chicago

My interactive sound art website Laughing Web Dot Space was featured in a very thoughtful review of the Entanglements exhibition curated by Chelsea Welch and Iryne Roh of Her Environment, and on exhibit at the Yards Gallery in Chicago in January-February 2019.

“Now that we’re all agreed that harassment is no laughing matter, let’s stop by Erin Gee’s #metoo resonant Laughing Web Dot Spacea virtual “laugh-in” featuring survivors of sexual violence. Attendees were invited to don headphones and listen to an overlapping chorus of victims laughing and/or contribute (anonymously) their own laughter. The maxim “Question your laughter”  came to mind, as I thought of both the violent and cathartic valences of joining in laughter. My favorite element of this installation was the way it built in consent, in the form of a STOP button. “

-NOA/H FIELDS

 

For the full review of the show, click here

Cluster Festival Winnipeg Canada

Cluster Festival: Winnipeg’s most dynamic take on contemporary art and sound.

Cluster X : Feb. 28 – Mar. 3, 2019

Great news: I’m going to Winnipeg for the first time!  As a proud Canadian hailing from the prairie provinces, I have always wanted to get to know the experimental art and music scene in Winnipeg. I’m going to be at the 10th edition of Cluster Festival, featured almost every day all weekend! Whether it is a talk on my practice, a public discussion about diversity in music with an amazing bunch of musicians and composers, the Canadian debut of my newest biohardware installation Pinch and Soothe (2019), or a new performance version of Machine Unlearning (2019-20) where I will sweetly whisper an unraveling version of Emily Brontë’s Wuthering Heights into your wireless headphone-d ears as a means of giving you neural stimulation, I’ll be there! For more information  www.clusterfestival.com

Cluster Festival X 2019 Promo from Cluster Festival on Vimeo.

CLUSTER 2019 ARTISTS

Andrea Robers • Beast Nest • Davis Plett • Erin Gee • Eliot Britton • Luke Nickel • Grace Hrabi • Hong Kong Exile • Kristen Wachniak • Maksym Chupov-Ryabtsev • Matt Poon • Mirror Frame • Natalie Tin Yin Gan • Remy Siu • Sharmi Basu • Susan Britton •TAK • Vicky Chow • William Kuo • XIE